The original free starter unit. Trailblazer (Physical) is a competent Physical DPS in the early game with a unique dual-mode Ultimate: choose a hard-hitting single-target Blowout or a Blast AoE sweep. A reliable stepping stone, but power drops off sharply as superior options become available.
Deals Physical DMG equal to 100% of the Trailblazer's ATK to a single enemy (Lv. 6). The straightforward single-target basic attack, used to generate Energy between Skill and Ultimate uses.
Deals Physical DMG equal to 125% of ATK to a single enemy and adjacent enemies (Lv. 10). Notably, this is the only Blast Skill in the game that deals the same damage to all targets hit rather than less to adjacent foes. Enhanced by the A6 trace for boosted single-target portions.
Costs 120 Energy. Choose between two attack modes: Blowout: Farewell Hit: deals 450% ATK Physical DMG to a single target. Blowout: RIP Home Run: deals 270% ATK to main target and 162% ATK to adjacent enemies. The flexibility is unique, allowing adaptation to single-target bosses or multi-enemy waves.
Each time this character inflicts Weakness Break on an enemy, ATK increases by 20%. This effect stacks up to 2 times (total +40% ATK). The conditions get harder to meet in the late game as enemy Toughness scales up, limiting the Talent's reliability.
Immediately heals all allies for 15% of their respective Max HP after using this Technique. A practical out-of-combat heal that reduces the need to spend resources before challenging encounters.
Trailblazer (Physical) works best with supports who can apply DEF shred or ATK buffs and a sustain unit. Their Blast AoE Skill and flexible Ultimate adapt to most team structures in early and mid-game content.
As the main character, you will earn all Eidolons for free over time through story progression. None are transformative, but they provide incremental improvements.