A versatile Harmony support from the Ten-Lords Commission. Hanya generates Skill Points for the entire team through her Burden mechanic, while simultaneously boosting a single ally's ATK by 60% and SPD by 20% of Hanya's own Speed via her Ultimate, a uniquely scalable buff.
Deals Physical DMG to a single enemy. Low priority. Hanya wants to use her Skill as often as possible to apply Burden and regenerate SP for the team.
Deals Physical DMG to a single enemy and applies Burden to them. For every 2 Basic ATKs, Skills, or Ultimates allies use on the Burdened enemy, allies immediately recover 1 Skill Point. Burden triggers up to 2 times before expiring and follows the latest target it is applied to.
Increases the SPD of a target ally by 20% of Hanya's own SPD and boosts their ATK by 60% for 2 turns. The SPD bonus scales directly with Hanya's Speed stat, rewarding high Speed investment. Costs 140 Energy.
When an ally uses a Basic ATK, Skill, or Ultimate on an enemy inflicted with Burden, the DMG dealt increases by 30% for 2 turns. This makes Burden not just an SP engine but also a meaningful DMG amplifier for the attacking ally.
Immediately attacks the enemy. After entering battle, applies Burden (equivalent to that from the Skill) to a random enemy. Useful for getting Burden active before the first ally action, accelerating early SP recovery and DMG boost availability.
Hanya shines most alongside SP-hungry DPS characters who can consistently attack the Burdened enemy. Her Burden also allows other supports to use their Skills more freely, benefiting the whole team's action economy.