Best Light Cone
Dance! Dance! Dance!
Best Relic Set
Messenger 4pc
Planar Set
Fleet of the Ageless
Key Mechanic
SP Regeneration
Best Partner

Skills

Basic Oracle Brush

Deals Physical DMG to a single enemy. Low priority. Hanya wants to use her Skill as often as possible to apply Burden and regenerate SP for the team.

100% of ATK
Skill Samsara, Locked

Deals Physical DMG to a single enemy and applies Burden to them. For every 2 Basic ATKs, Skills, or Ultimates allies use on the Burdened enemy, allies immediately recover 1 Skill Point. Burden triggers up to 2 times before expiring and follows the latest target it is applied to.

240% of ATK (max)
Ultimate Ten-Lords' Decree, All Shall Obey

Increases the SPD of a target ally by 20% of Hanya's own SPD and boosts their ATK by 60% for 2 turns. The SPD bonus scales directly with Hanya's Speed stat, rewarding high Speed investment. Costs 140 Energy.

60% ATK buff
Talent Sanction

When an ally uses a Basic ATK, Skill, or Ultimate on an enemy inflicted with Burden, the DMG dealt increases by 30% for 2 turns. This makes Burden not just an SP engine but also a meaningful DMG amplifier for the attacking ally.

30% DMG boost
Technique Netherworld Judgment

Immediately attacks the enemy. After entering battle, applies Burden (equivalent to that from the Skill) to a random enemy. Useful for getting Burden active before the first ally action, accelerating early SP recovery and DMG boost availability.

Pre-fight Burden setup

Build Targets

Relic Main Stats
Head
HP (fixed)
Hands
ATK (fixed)
Body
HP%
or DEF%
Feet
Speed
Planar Sphere
HP%
or DEF%
Link Rope
Energy Regen
Stat Targets
Speed165 - 175+
HP3500 - 4400+
DEF700 - 1300+
Energy Regen19.44%+
Effect RES30%+ (Broken Keel)
Substat Priority
01
Speed scales SPD buff
02
HP% survivability
03
DEF% survivability
04
Effect RES 30% for Broken Keel
Skill Upgrade Order
Ult
1st
Talent
2nd
Skill
3rd
Basic
Last
Ultimate first for the stronger ATK and SPD buff. Talent second for the 30% DMG boost on Burden hits. Skill and Basic last as damage output is not Hanya's priority.

Best Light Cones

#1
Dance! Dance! Dance!
Dance! Dance! Dance! (S5)
Top pick for Hanya. When she uses her Ultimate, all allies' actions are Advanced Forward by 24% at S5. Combined with her high Speed and frequent Ultimate use, this provides the team with substantial action economy gains every rotation.
best option
#2
Meshing Cogs
Meshing Cogs (S5)
One of the strongest Energy-generating cones in the game. Regenerates 8 Energy whenever Hanya uses attacks or gets hit (once per turn), directly solving her high 140 Energy Ultimate cost. No utility trade-offs beyond base stats.
energy solution
#3
But the Battle Isn't Over
But the Battle Isn't Over
Increases Energy Regen Rate and regenerates 1 SP when the Ultimate is used on an ally (every 2 Ultimates). Also boosts the next ally's DMG by 50% after Hanya uses her Skill. Excellent at S1 for teams that want both energy and SP flow.
sp + energy
#4
Memories of the Past
Memories of the Past
Solid 4-star option that provides Energy every time Hanya attacks, helping her reach her Ultimate more frequently. A reliable F2P choice that keeps rotations smooth.
f2p pick
#5
Planetary Rendezvous
Planetary Rendezvous (S5)
A niche option that grants allies sharing Hanya's Physical element a 24% DMG bonus at S5. Best in Physical-focused team compositions where multiple Physical DPS are present.
physical teams

Best Relics

Cavern Sets
1
Messenger Traversing Hackerspace
Messenger Traversing Hackerspace (4pc)
Her best-in-slot cavern set. The 2-piece grants +6% SPD and the 4-piece buff triggers every time Hanya uses her Ultimate on an ally, increasing all allies' SPD by 12% for 1 turn. This teamwide Speed boost stacks with Hanya's own Ultimate SPD buff, creating a powerful burst of action economy each rotation.
4-piece recommended
2
Sacerdos' Relived Ordeal
Sacerdos' Relived Ordeal (4pc)
When using Skill or Ultimate on one ally target, increases that target's CRIT DMG by 18% for 2 turns, stacking up to 2 times. Since Hanya's Ultimate targets a single ally, she can apply one stack per use. Strongest when paired with a single CRIT-scaling DPS who receives her Ultimate consistently.
4-piece crit dmg focus
3
+
Messenger (2pc) + Sacerdos' Relived Ordeal (2pc)
Mixed 2-piece option combining SPD from Messenger and SPD from Sacerdos for a total +12% SPD bonus. Flexible choice if you have well-rolled pieces from both sets but lack a complete 4-piece.
2+2 mix
Planar Ornament Sets
1
Fleet of the Ageless
Fleet of the Ageless
Best planar set for most Hanya builds. The 2-piece bonus increases Max HP by 12% (addressing Hanya's low base HP) and when her SPD reaches 120 or higher (easily achievable), all allies' ATK increases by 8%. Both survivability and team ATK buffing in a single set.
2-piece recommended
2
Broken Keel
Broken Keel
Increases Hanya's Effect RES by 10%, and when her Effect RES reaches 30% or higher, all allies' CRIT DMG increases by 10%. Excellent for CRIT-scaling teams if you can hit the 30% Effect RES threshold from substats, making this a strong alternative for premium builds.
2-piece requires 30% eff res
3
Lushaka, the Sunken Seas
Lushaka, the Sunken Seas
Increases Energy Regen Rate by 5% and if Hanya is not the first character in the lineup, increases the first character's ATK by 12%. Situationally useful for single-target ATK-scaling DPS who benefit from the positioning bonus alongside Energy Regen.
2-piece energy + atk

Best Teams for Hanya

Hanya shines most alongside SP-hungry DPS characters who can consistently attack the Burdened enemy. Her Burden also allows other supports to use their Skills more freely, benefiting the whole team's action economy.

01 · Imbibitor Lunae Core Best-in-slot composition
Hanya
Hanya
Support / Buffer
Imbibitor Lunae
Main DPS
Sparkle
Harmony
Fu Xuan
Shield / Sustain
Hanya's Burden SP regeneration is most impactful for Imbibitor Lunae who consumes 3 SP per Enhanced Basic ATK. Hanya's Ultimate ATK and SPD buffs directly amplify ILIL's output. Sparkle covers additional SP and CRIT, Fu Xuan shields and redirects damage.
02 · Argenti Physical Team AoE SP synergy
Hanya
Hanya
Support / Buffer
Argenti
Main DPS
Tingyun
Energy / Buffer
Huohuo
Sustain
Argenti's AoE Skill and Ultimate naturally trigger Burden on any enemy, making SP recovery very consistent. Hanya's 30% Talent DMG boost applies to Argenti's multi-hit attacks. Tingyun provides Energy so Argenti can reach his 180-Energy premium Ultimate more often.
03 · F2P Budget Team All accessible characters
Hanya
Hanya
Support / Buffer
Dan Heng
Main DPS
Yukong
CRIT / Buffer
Natasha
Healer
Hanya's SP regeneration lets Dan Heng use his Skill freely for consistent Wind Shear stacking. Yukong provides CRIT buffs while Hanya covers SPD and ATK. Natasha is a free healer who can use Penacony to further boost team Physical DMG.
04 · Clara Physical Counter synergy
Hanya
Hanya
Support / Buffer
Clara
Main DPS
Silver Wolf
Nihility / Weakness
Lynx
Healer
Clara's counter-based playstyle benefits from Hanya's SP regeneration allowing a Skill-heavy rotation. Silver Wolf implants Physical Weakness for consistent toughness break. Lynx's taunt mechanic keeps Clara as the primary counter target while keeping the team alive.
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Eidolons

E 1
One Heart
When an ally buffed by Hanya's Ultimate defeats an enemy, Hanya's action is Advanced Forward by 15%. Triggers once per turn. Effectively gives Hanya extra turns in waves with multiple weaker enemies, significantly boosting her SP generation and Burden application frequency.
High Pull Value
E 2
Two Views
After using the Skill, this character's SPD increases by +20% for 1 turn. Since Hanya is built for maximum Speed, this temporarily pushes her SPD higher, which in turn increases the SPD bonus she provides via her Ultimate for that rotation cycle.
Speed Synergy
E 3
Three Temptations
Skill Lv. +2 (max 15). Basic ATK Lv. +1 (max 10). Increases the Physical DMG output of her Skill, though Hanya's damage is not her primary role. A minor but incremental upgrade.
Incremental
E 4
Four Truths
The Ultimate's duration is additionally extended for 1 turn, changing from 2 turns to 3 turns. Directly increases the uptime of the 60% ATK and SPD buffs on the target ally, reducing rotational pressure on Hanya to re-apply the Ultimate quickly.
Buff Extension
E 5
Five Skandhas
Ultimate Lv. +2 (max 15). Talent Lv. +2 (max 15). Increases the ATK and SPD buffs from the Ultimate and raises the 30% DMG boost from Talent, making both her direct buffs and her Burden DMG amplifier stronger.
Incremental
E 6
Six Reverences
Increases the DMG Boost effect of the Talent by an additional +10%, raising it from 30% to 40%. Every ally hit on a Burdened enemy now gains a 40% DMG increase for 2 turns, a meaningful boost for high-frequency attackers like Argenti or Imbibitor Lunae.
Solid Upgrade

Major Traces

Scrivener
Ascension 2
Allies triggering Burden's Skill Point recovery effect have their ATK increased by 10% for 1 turn. A small but free ATK boost that activates naturally as the team attacks the Burdened enemy and generates SP.
Netherworld
Ascension 4
If the trigger count for Burden's SP recovery is 1 or lower when the Burdened enemy is defeated, additionally recovers 1 Skill Point. Provides extra SP in scenarios where enemies die before Burden fully stacks out, maintaining the SP flow even when targets fall quickly.
Reanimated
Ascension 6
When Burden's SP recovery is triggered, Hanya regenerates 2 Energy. This connects her two main loops: the more the team attacks the Burdened enemy to generate SP, the faster Hanya builds Energy toward her next Ultimate. A self-sustaining synergy.
+28%
ATK
+10%
HP
+9
Speed

Upgrade Materials

Artifex's Module / Cogwheel / Gyreheart
Character Ascension
Harmonic Tune
Trace Material
Netherworld Pass / Token
Boss Drop
Regret of Infinite Ochema
Weekly Boss Drop

Frequently Asked Questions

Burden is a special effect applied to enemies via Hanya's Skill (and Technique). It is NOT a standard debuff and cannot be cleansed. Whenever an ally uses any ability (Basic ATK, Skill, or Ultimate) on the Burdened enemy, two things happen: the attacking ally gains a 30% DMG boost for 2 turns (from Hanya's Talent), and for every 2 such actions, the team recovers 1 Skill Point. Burden expires after triggering the SP recovery twice, but Hanya can immediately reapply it by using her Skill again.
Hanya is a solid A-Tier 4-star support. She is most valuable in teams with SP-hungry DPS characters like Imbibitor Lunae, Qingque, or Seele. In the current meta, dedicated 5-star Harmony supports tend to outperform her in raw buff output. However, Hanya remains a uniquely consistent SP generator (a role no other Harmony character fully replicates) and is especially good at lower investment levels where SP economy is harder to manage.
Speed is Hanya's most important stat with no hard cap; more is always better. Her Ultimate grants an ally SPD equal to 20% of Hanya's own SPD, so higher Speed directly scales the buff. Aim for 165–175+ SPD for endgame content. Her 110 base Speed (tied for 2nd highest in the game) combined with Speed substats on relics and her Ascension trace (+9 SPD) makes this target achievable without excessive investment.
Yes, with some nuance. Burden follows only the most recent enemy it was applied to. In multi-enemy scenarios, you should apply Burden to the primary target you want to focus. AoE DPS units like Argenti can still trigger Burden on the marked target with their AoE abilities even when hitting all enemies. As long as the Burdened enemy is included in the hit, the Talent DMG boost and SP recovery will trigger normally.
Bronya and Sparkle provide stronger direct buffs and action advance for the DPS, which tends to result in higher total damage in most scenarios. However, Hanya offers something they do not: teamwide SP regeneration. If your team is consistently running out of SP (especially with characters like Imbibitor Lunae or when running two Skill-heavy supports), Hanya can be the better choice purely for enabling more Skill uses. She also uniquely applies a 30% DMG boost to any ally that attacks the Burdened enemy, which is a respectable bonus for the whole team, not just one character.
As a 4-star character, Hanya's eidolons will accumulate naturally over time through the Stellar Warp banner. E1 is the most impactful, providing action advance for Hanya when a buffed ally defeats an enemy, directly increasing her turn count and SP generation. E2 offers a temporary SPD boost after using her Skill, amplifying her Ultimate SPD buff. E4 extends the Ultimate duration from 2 to 3 turns, reducing rotation pressure. None of them are game-changing individually, but they compound into a noticeably smoother support experience.
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