A spirited, quirky girl awakened from a piece of drifting eternal ice with no memories of her past. March 7th serves as a shielder and counter-attacker, providing single-target shields with taunt effects and landing semi-consistent AoE Freeze with her Ultimate to control the battlefield.
Deals Ice DMG equal to 100% of March 7th's ATK to a single enemy. Low priority in gameplay since using the Skill to maintain the shield and charge the Ultimate is almost always more valuable.
Provides a single ally with a Shield absorbing DMG equal to 57% of March 7th's DEF plus 760 for 3 turns. If the shielded ally's HP is 30% or higher, greatly increases the chance of enemies targeting that ally. Costs 1 Skill Point but can also cleanse 1 debuff at A2.
Costs 120 Energy. Deals Ice DMG equal to 150% ATK to all enemies. Hit enemies have a 50% base chance (65% after A6) to be Frozen for 1 turn. Frozen enemies cannot act and take additional Ice DMG equal to 60% of March's ATK each turn. The AoE Freeze is March's most powerful tool for controlling fights.
When a shielded ally is attacked by an enemy, March 7th immediately Counters, dealing Ice DMG equal to 100% of her ATK. This effect can trigger 2 times per turn (3 at E4). Each counter also generates 10 Energy toward March's Ultimate, accelerating her rotation when she is actively being attacked.
Immediately attacks the enemy. After entering battle, there is a 100% base chance to Freeze a random enemy for 1 turn. While Frozen, the enemy cannot act and takes additional Ice DMG equal to 50% of March's ATK at the beginning of each turn. A strong opener that can lock down a dangerous enemy at the start of a fight.
March 7th works best in Freeze-oriented teams or as a defensive anchor in Acheron compositions using the Trend of the Universal Market light cone to generate debuff charges every time she is attacked.