The premier memosprite commander of Honkai: Star Rail. Evernight (March 7th Evernight) dominates endgame through her persistent memosprite Evey, stacking Memoria points and entering the Darkest Riddle state to shred enemies with amplified Ice DMG while granting Crowd Control immunity to herself and her partner.
Deals Ice DMG equal to 25% of Evernight's Max HP to one designated enemy. A reliable source of HP-scaling damage when Skill Points are unavailable, reinforcing Evernight's full HP-build requirement.
Consumes 10% of current HP to summon memosprite Evey and increases CRIT DMG of all ally memosprites by an amount equal to 12% of Evernight's CRIT DMG for 2 turn(s). If Evey is already on the field, restores its HP by 50% of its Max HP. Gains 2 points of "Memoria", or 12 additional points if in the "Darkest Riddle" state.
Summons memosprite Evey. Then Evey deals Ice DMG to all enemies equal to 100% of Evey's Max HP and Evernight enters the "Darkest Riddle" state. During this state, all enemies take 15% increased DMG while both Evernight and Evey deal 30% increased DMG and are immune to Crowd Control debuffs. Gains 2 points of Charge for "Darkest Riddle". Evey consumes 1 point after using "Dream, Dissolving, as Dew." Exits the state when no Charge remains at the start of Evernight's turn.
When entering combat, summons memosprite Evey. Evey has an initial SPD of 160 and its Max HP equals 50% of Evernight's. Each time Evernight or Evey loses HP, increases CRIT DMG for both by 30% for 2 turn(s), once per target per received attack. When Evernight has 16 or more points of Memoria, dispels Crowd Control debuffs and becomes immune to them; if Evey is on the field, it immediately takes action (once per "Dream, Dissolving, as Dew" cooldown).
After using this Technique, at the start of the next battle, obtains the same effect as the Skill's CRIT DMG boost for all ally memosprites, and gains 1 "Memoria." A convenient way to enter a fight pre-buffed and closer to the first Memoria threshold.
The Ascension 6 trace gives memosprites a 65% CRIT DMG bonus with 4+ Remembrance characters in the team. Stack as many Remembrance allies as possible to maximize this passive. Crowd Control immunity during Darkest Riddle also rewards tanky frontline setups.